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- /* RetroArch - A frontend for libretro.
- * Copyright (C) 2010-2014 - Hans-Kristian Arntzen
- * Copyright (C) 2011-2021 - Daniel De Matteis
- *
- * RetroArch is free software: you can redistribute it and/or modify it under the terms
- * of the GNU General Public License as published by the Free Software Found-
- * ation, either version 3 of the License, or (at your option) any later version.
- *
- * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
- * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- * PURPOSE. See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along with RetroArch.
- * If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef RARCH_VIDEO_DRIVER_H__
- #define RARCH_VIDEO_DRIVER_H__
- #include <stddef.h>
- #include <libretro.h>
- #include <retro_common_api.h>
- #include <boolean.h>
- #ifdef HAVE_CONFIG_H
- #include "../config.h"
- #endif
- #ifdef HAVE_THREADS
- #include <rthreads/rthreads.h>
- #endif
- #include <gfx/scaler/pixconv.h>
- #include <gfx/scaler/scaler.h>
- #include "../configuration.h"
- #include "../input/input_driver.h"
- #include "../input/input_types.h"
- #include "video_defines.h"
- #ifdef HAVE_CRTSWITCHRES
- #include "video_crt_switch.h"
- #endif
- #include "video_coord_array.h"
- #include "video_shader_parse.h"
- #include "video_filter.h"
- #define RARCH_SCALE_BASE 256
- #define MEASURE_FRAME_TIME_SAMPLES_COUNT (2 * 1024)
- #define VIDEO_SHADER_STOCK_BLEND (GFX_MAX_SHADERS - 1)
- #define VIDEO_SHADER_MENU (GFX_MAX_SHADERS - 2)
- #define VIDEO_SHADER_MENU_2 (GFX_MAX_SHADERS - 3)
- #define VIDEO_SHADER_MENU_3 (GFX_MAX_SHADERS - 4)
- #define VIDEO_SHADER_MENU_4 (GFX_MAX_SHADERS - 5)
- #define VIDEO_SHADER_MENU_5 (GFX_MAX_SHADERS - 6)
- #define VIDEO_SHADER_MENU_6 (GFX_MAX_SHADERS - 7)
- #define VIDEO_SHADER_STOCK_HDR (GFX_MAX_SHADERS - 8)
- #define VIDEO_SHADER_STOCK_NOBLEND (GFX_MAX_SHADERS - 9)
- #define VIDEO_HDR_MAX_CONTRAST 10.0f
- #if defined(_XBOX360)
- #define DEFAULT_SHADER_TYPE RARCH_SHADER_HLSL
- #elif defined(HAVE_OPENGLES2) || defined(HAVE_GLSL)
- #define DEFAULT_SHADER_TYPE RARCH_SHADER_GLSL
- #elif defined(HAVE_CG)
- #define DEFAULT_SHADER_TYPE RARCH_SHADER_CG
- #else
- #define DEFAULT_SHADER_TYPE RARCH_SHADER_NONE
- #endif
- #ifndef MAX_EGLIMAGE_TEXTURES
- #define MAX_EGLIMAGE_TEXTURES 32
- #endif
- #define MAX_VARIABLES 64
- #ifdef HAVE_THREADS
- #define VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st) ((!video_driver_is_hw_context() && (((video_st->threaded)) ? true : false)))
- #define VIDEO_DRIVER_LOCK(video_st) \
- if (video_st->display_lock) \
- slock_lock(video_st->display_lock)
- #define VIDEO_DRIVER_UNLOCK(video_st) \
- if (video_st->display_lock) \
- slock_unlock(video_st->display_lock)
- #define VIDEO_DRIVER_CONTEXT_LOCK(video_st) \
- if (video_st->context_lock) \
- slock_lock(video_st->context_lock)
- #define VIDEO_DRIVER_CONTEXT_UNLOCK(video_st) \
- if (video_st->context_lock) \
- slock_unlock(video_st->context_lock)
- #define VIDEO_DRIVER_LOCK_FREE(video_st) \
- slock_free(video_st->display_lock); \
- slock_free(video_st->context_lock); \
- video_st->display_lock = NULL; \
- video_st->context_lock = NULL
- #define VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded) \
- if (is_threaded) \
- VIDEO_DRIVER_LOCK(video_st)
- #define VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded) \
- if (is_threaded) \
- VIDEO_DRIVER_UNLOCK(video_st)
- #define VIDEO_DRIVER_GET_PTR_INTERNAL(video_st) ((VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st)) ? video_thread_get_ptr(video_st) : video_st->data)
- #else
- #define VIDEO_DRIVER_IS_THREADED_INTERNAL(video_st) (false)
- #define VIDEO_DRIVER_LOCK(video_st) ((void)0)
- #define VIDEO_DRIVER_UNLOCK(video_st) ((void)0)
- #define VIDEO_DRIVER_LOCK_FREE(video_st) ((void)0)
- #define VIDEO_DRIVER_THREADED_LOCK(video_st, is_threaded) ((void)0)
- #define VIDEO_DRIVER_THREADED_UNLOCK(video_st, is_threaded) ((void)0)
- #define VIDEO_DRIVER_CONTEXT_LOCK(video_st) ((void)0)
- #define VIDEO_DRIVER_CONTEXT_UNLOCK(video_st) ((void)0)
- #define VIDEO_DRIVER_GET_PTR_INTERNAL(video_st) (video_st->data)
- #endif
- #define VIDEO_DRIVER_GET_HW_CONTEXT_INTERNAL(video_st) (&video_st->hw_render)
- #define VIDEO_HAS_FOCUS(video_st) (video_st->current_video->focus ? (video_st->current_video->focus(video_st->data)) : true)
- RETRO_BEGIN_DECLS
- enum video_driver_state_flags
- {
- VIDEO_FLAG_DEFERRED_VIDEO_CTX_DRIVER_SET_FLAGS = (1 << 0 ),
- VIDEO_FLAG_WINDOW_TITLE_UPDATE = (1 << 1 ),
- VIDEO_FLAG_WIDGETS_PAUSED = (1 << 2 ),
- VIDEO_FLAG_WIDGETS_FAST_FORWARD = (1 << 3 ),
- VIDEO_FLAG_WIDGETS_REWINDING = (1 << 4 ),
- VIDEO_FLAG_STARTED_FULLSCREEN = (1 << 5 ),
- /* Graphics driver requires RGBA byte order data (ABGR on little-endian)
- * for 32-bit.
- * This takes effect for overlay and shader cores that wants to load
- * data into graphics driver. Kinda hackish to place it here, it is only
- * used for GLES.
- * TODO: Refactor this better. */
- VIDEO_FLAG_USE_RGBA = (1 << 6 ),
- /* Graphics driver supports HDR displays
- * Currently only D3D11/D3D12/Vulkan supports HDR displays
- * on Windows and whether we've enabled it */
- VIDEO_FLAG_HDR_SUPPORT = (1 << 7 ),
- /* If set during context deinit, the driver should keep
- * graphics context alive to avoid having to reset all
- * context state. */
- VIDEO_FLAG_CACHE_CONTEXT = (1 << 8 ),
- /* Set to true by driver if context caching succeeded. */
- VIDEO_FLAG_CACHE_CONTEXT_ACK = (1 << 9 ),
- VIDEO_FLAG_ACTIVE = (1 << 10),
- VIDEO_FLAG_STATE_OUT_RGB32 = (1 << 11),
- VIDEO_FLAG_CRT_SWITCHING_ACTIVE = (1 << 12),
- VIDEO_FLAG_FORCE_FULLSCREEN = (1 << 13),
- VIDEO_FLAG_IS_SWITCHING_DISPLAY_MODE = (1 << 14),
- VIDEO_FLAG_SHADER_PRESETS_NEED_RELOAD = (1 << 15),
- VIDEO_FLAG_CLI_SHADER_DISABLE = (1 << 16),
- VIDEO_FLAG_RUNAHEAD_IS_ACTIVE = (1 << 17)
- };
- struct LinkInfo
- {
- struct video_shader_pass *pass;
- unsigned tex_w, tex_h;
- };
- struct shader_program_info
- {
- void *data;
- const char *vertex;
- const char *fragment;
- const char *combined;
- unsigned idx;
- bool is_file;
- };
- struct uniform_info
- {
- bool enabled;
- int32_t location;
- int32_t count;
- unsigned type; /* shader uniform type */
- struct
- {
- enum shader_program_type type;
- const char *ident;
- uint32_t idx;
- bool add_prefix;
- bool enable;
- } lookup;
- struct
- {
- float *floatv;
- intptr_t *integerv;
- uintptr_t *unsigned_integerv;
- struct
- {
- intptr_t v0;
- intptr_t v1;
- intptr_t v2;
- intptr_t v3;
- } integer;
- struct
- {
- uintptr_t v0;
- uintptr_t v1;
- uintptr_t v2;
- uintptr_t v3;
- } unsigned_integer;
- struct
- {
- float v0;
- float v1;
- float v2;
- float v3;
- } f;
- } result;
- };
- typedef struct shader_backend
- {
- void *(*init)(void *data, const char *path);
- void (*init_menu_shaders)(void *data);
- void (*deinit)(void *data);
- /* Set shader parameters. */
- void (*set_params)(void *data, void *shader_data);
- void (*set_uniform_parameter)(void *data, struct uniform_info *param,
- void *uniform_data);
- /* Compile a shader program. */
- bool (*compile_program)(void *data, unsigned idx,
- void *program_data, struct shader_program_info *program_info);
- /* Use a shader program specified by variable 'index'. */
- void (*use)(void *data, void *shader_data, unsigned index, bool set_active);
- /* Returns the number of currently loaded shaders. */
- unsigned (*num_shaders)(void *data);
- bool (*filter_type)(void *data, unsigned index, bool *smooth);
- enum gfx_wrap_type (*wrap_type)(void *data, unsigned index);
- void (*shader_scale)(void *data,
- unsigned index, struct gfx_fbo_scale *scale);
- bool (*set_coords)(void *shader_data, const struct video_coords *coords);
- bool (*set_mvp)(void *shader_data, const void *mat_data);
- unsigned (*get_prev_textures)(void *data);
- bool (*get_feedback_pass)(void *data, unsigned *pass);
- bool (*mipmap_input)(void *data, unsigned index);
- struct video_shader *(*get_current_shader)(void *data);
- void (*get_flags)(uint32_t*);
- enum rarch_shader_type type;
- /* Human readable string. */
- const char *ident;
- } shader_backend_t;
- typedef struct video_shader_ctx_params
- {
- void *data;
- const void *info;
- const void *prev_info;
- const void *feedback_info;
- const void *fbo_info;
- unsigned width;
- unsigned height;
- unsigned tex_width;
- unsigned tex_height;
- unsigned out_width;
- unsigned out_height;
- unsigned frame_counter;
- unsigned fbo_info_cnt;
- } video_shader_ctx_params_t;
- typedef struct video_shader_ctx
- {
- struct video_shader *data;
- } video_shader_ctx_t;
- typedef struct video_pixel_scaler
- {
- struct scaler_ctx *scaler;
- void *scaler_out;
- } video_pixel_scaler_t;
- typedef void (*gfx_ctx_proc_t)(void);
- typedef struct video_info
- {
- const char *path_font;
- uintptr_t parent;
- int swap_interval;
- /* Width of window.
- * If fullscreen mode is requested,
- * a width of 0 means the resolution of the
- * desktop should be used. */
- unsigned width;
- /* Height of window.
- * If fullscreen mode is requested,
- * a height of 0 means the resolutiof the desktop should be used.
- */
- unsigned height;
- #ifdef GEKKO
- /* TODO - we can't really have driver system-specific
- * variables in here. There should be some
- * kind of publicly accessible driver implementation
- * video struct for specific things like this.
- */
- /* Wii-specific settings. Ignored for everything else. */
- unsigned viwidth;
- #endif
- /*
- * input_scale defines the maximum size of the picture that will
- * ever be used with the frame callback.
- *
- * The maximum resolution is a multiple of 256x256 size (RARCH_SCALE_BASE),
- * so an input scale of 2 means you should allocate a texture or of 512x512.
- *
- * Maximum input size: RARCH_SCALE_BASE * input_scale
- */
- unsigned input_scale;
- float font_size;
- bool adaptive_vsync;
- #ifdef GEKKO
- bool vfilter;
- #endif
- /* If true, applies bilinear filtering to the image,
- * otherwise nearest filtering. */
- bool smooth;
- bool ctx_scaling;
- bool is_threaded;
- /* Use 32bit RGBA rather than native RGB565/XBGR1555.
- *
- * XRGB1555 format is 16-bit and has byte ordering: 0RRRRRGGGGGBBBBB,
- * in native endian.
- *
- * ARGB8888 is AAAAAAAARRRRRRRRGGGGGGGGBBBBBBBB, native endian.
- * Alpha channel should be disregarded.
- * */
- bool rgb32;
- /* Launch in fullscreen mode instead of windowed mode. */
- bool fullscreen;
- /* Start with V-Sync enabled. */
- bool vsync;
- /* If true, the output image should have the aspect ratio
- * as set in aspect_ratio. */
- bool force_aspect;
- bool font_enable;
- } video_info_t;
- typedef struct video_frame_info
- {
- void *userdata;
- void *widgets_userdata;
- void *disp_userdata;
- int custom_vp_x;
- int custom_vp_y;
- int crt_switch_center_adjust;
- int crt_switch_porch_adjust;
- unsigned hard_sync_frames;
- unsigned runahead_frames;
- unsigned aspect_ratio_idx;
- unsigned max_swapchain_images;
- unsigned monitor_index;
- unsigned crt_switch_resolution;
- unsigned crt_switch_resolution_super;
- unsigned width;
- unsigned height;
- unsigned xmb_theme;
- unsigned xmb_color_theme;
- unsigned menu_shader_pipeline;
- unsigned materialui_color_theme;
- unsigned ozone_color_theme;
- unsigned custom_vp_width;
- unsigned custom_vp_height;
- unsigned custom_vp_full_width;
- unsigned custom_vp_full_height;
- unsigned black_frame_insertion;
- unsigned fps_update_interval;
- unsigned memory_update_interval;
- unsigned msg_queue_delay;
- float menu_wallpaper_opacity;
- float menu_framebuffer_opacity;
- float menu_header_opacity;
- float menu_footer_opacity;
- float refresh_rate;
- float font_size;
- float font_msg_pos_x;
- float font_msg_pos_y;
- float font_msg_color_r;
- float font_msg_color_g;
- float font_msg_color_b;
- float xmb_alpha_factor;
- struct
- {
- /* Drop shadow offset.
- * If both are 0, no drop shadow will be rendered. */
- int drop_x, drop_y;
- /* ABGR. Use the macros. */
- uint32_t color;
- float x;
- float y;
- float scale;
- /* Drop shadow color multiplier. */
- float drop_mod;
- /* Drop shadow alpha */
- float drop_alpha;
- enum text_alignment text_align;
- bool full_screen;
- } osd_stat_params;
- char stat_text[1024];
- bool widgets_active;
- bool notifications_hidden;
- bool menu_mouse_enable;
- bool widgets_is_paused;
- bool widgets_is_fast_forwarding;
- bool widgets_is_rewinding;
- bool input_menu_swap_ok_cancel_buttons;
- bool input_driver_nonblock_state;
- bool input_driver_grab_mouse_state;
- bool hard_sync;
- bool runahead;
- bool runahead_second_instance;
- bool preemptive_frames;
- bool fps_show;
- bool memory_show;
- bool statistics_show;
- bool framecount_show;
- bool core_status_msg_show;
- bool post_filter_record;
- bool windowed_fullscreen;
- bool fullscreen;
- bool font_enable;
- bool use_rgba;
- bool hdr_support;
- bool libretro_running;
- bool xmb_shadows_enable;
- bool battery_level_enable;
- bool timedate_enable;
- bool runloop_is_slowmotion;
- bool runloop_is_paused;
- bool fastforward_frameskip;
- bool menu_is_alive;
- bool menu_screensaver_active;
- bool msg_bgcolor_enable;
- bool crt_switch_hires_menu;
- bool hdr_enable;
- bool overlay_behind_menu;
- } video_frame_info_t;
- typedef void (*update_window_title_cb)(void*);
- typedef bool (*get_metrics_cb)(void *data, enum display_metric_types type,
- float *value);
- typedef bool (*set_resize_cb)(void*, unsigned, unsigned);
- typedef struct gfx_ctx_driver
- {
- /* The opaque pointer is the underlying video driver data (e.g. gl_t for
- * OpenGL contexts). Although not advised, the context driver is allowed
- * to hold a pointer to it as the context never outlives the video driver.
- *
- * The context driver is responsible for it's own data.*/
- void* (*init)(void *video_driver);
- void (*destroy)(void *data);
- enum gfx_ctx_api (*get_api)(void *data);
- /* Which API to bind to. */
- bool (*bind_api)(void *video_driver, enum gfx_ctx_api,
- unsigned major, unsigned minor);
- /* Sets the swap interval. */
- void (*swap_interval)(void *data, int);
- /* Sets video mode. Creates a window, etc. */
- bool (*set_video_mode)(void*, unsigned, unsigned, bool);
- /* Gets current window size.
- * If not initialized yet, it returns current screen size. */
- void (*get_video_size)(void*, unsigned*, unsigned*);
- float (*get_refresh_rate)(void*);
- void (*get_video_output_size)(void*, unsigned*, unsigned*, char *, size_t);
- void (*get_video_output_prev)(void*);
- void (*get_video_output_next)(void*);
- get_metrics_cb get_metrics;
- /* Translates a window size to an aspect ratio.
- * In most cases this will be just width / height, but
- * some contexts will better know which actual aspect ratio is used.
- * This can be NULL to assume the default behavior.
- */
- float (*translate_aspect)(void*, unsigned, unsigned);
- /* Asks driver to update window title (FPS, etc). */
- update_window_title_cb update_window_title;
- /* Queries for resize and quit events.
- * Also processes events. */
- void (*check_window)(void*, bool*, bool*,
- unsigned*, unsigned*);
- /* Acknowledge a resize event. This is needed for some APIs.
- * Most backends will ignore this. */
- set_resize_cb set_resize;
- /* Checks if window has input focus. */
- bool (*has_focus)(void*);
- /* Should the screensaver be suppressed? */
- bool (*suppress_screensaver)(void *data, bool enable);
- /* Checks if context driver has windowed support. */
- bool has_windowed;
- /* Swaps buffers. VBlank sync depends on
- * earlier calls to swap_interval. */
- void (*swap_buffers)(void*);
- /* Most video backends will want to use a certain input driver.
- * Checks for it here. */
- void (*input_driver)(void*, const char *, input_driver_t**, void**);
- /* Wraps whatever gl_proc_address() there is.
- * Does not take opaque, to avoid lots of ugly wrapper code. */
- gfx_ctx_proc_t (*get_proc_address)(const char*);
- /* Returns true if this context supports EGLImage buffers for
- * screen drawing and was initalized correctly. */
- bool (*image_buffer_init)(void*, const video_info_t*);
- /* Writes the frame to the EGLImage and sets image_handle to it.
- * Returns true if a new image handle is created.
- * Always returns true the first time it's called for a new index.
- * The graphics core must handle a change in the handle correctly. */
- bool (*image_buffer_write)(void*, const void *frame, unsigned width,
- unsigned height, unsigned pitch, bool rgb32,
- unsigned index, void **image_handle);
- /* Shows or hides mouse. Can be NULL if context doesn't
- * have a concept of mouse pointer. */
- void (*show_mouse)(void *data, bool state);
- /* Human readable string. */
- const char *ident;
- uint32_t (*get_flags)(void *data);
- void (*set_flags)(void *data, uint32_t flags);
- /* Optional. Binds HW-render offscreen context. */
- void (*bind_hw_render)(void *data, bool enable);
- /* Optional. Gets base data for the context which is used by the driver.
- * This is mostly relevant for graphics APIs such as Vulkan
- * which do not have global context state. */
- void *(*get_context_data)(void *data);
- /* Optional. Makes driver context (only GL right now)
- * active for this thread. */
- void (*make_current)(bool release);
- } gfx_ctx_driver_t;
- typedef struct gfx_ctx_mode
- {
- unsigned width;
- unsigned height;
- bool fullscreen;
- } gfx_ctx_mode_t;
- typedef struct gfx_ctx_metrics
- {
- float *value;
- enum display_metric_types type;
- } gfx_ctx_metrics_t;
- typedef struct gfx_ctx_input
- {
- input_driver_t **input;
- void **input_data;
- } gfx_ctx_input_t;
- typedef struct gfx_ctx_ident
- {
- const char *ident;
- } gfx_ctx_ident_t;
- /* Optionally implemented interface to poke more
- * deeply into video driver. */
- typedef struct video_poke_interface
- {
- uint32_t (*get_flags)(void *data);
- uintptr_t (*load_texture)(void *video_data, void *data,
- bool threaded, enum texture_filter_type filter_type);
- void (*unload_texture)(void *data, bool threaded, uintptr_t id);
- void (*set_video_mode)(void *data, unsigned width,
- unsigned height, bool fullscreen);
- float (*get_refresh_rate)(void *data);
- void (*set_filtering)(void *data, unsigned index, bool smooth, bool ctx_scaling);
- void (*get_video_output_size)(void *data,
- unsigned *width, unsigned *height, char *desc, size_t desc_len);
- /* Move index to previous resolution */
- void (*get_video_output_prev)(void *data);
- /* Move index to next resolution */
- void (*get_video_output_next)(void *data);
- uintptr_t (*get_current_framebuffer)(void *data);
- retro_proc_address_t (*get_proc_address)(void *data, const char *sym);
- void (*set_aspect_ratio)(void *data, unsigned aspectratio_index);
- void (*apply_state_changes)(void *data);
- /* Update texture. */
- void (*set_texture_frame)(void *data, const void *frame, bool rgb32,
- unsigned width, unsigned height, float alpha);
- /* Enable or disable rendering. */
- void (*set_texture_enable)(void *data, bool enable, bool full_screen);
- void (*set_osd_msg)(void *data,
- const char *msg,
- const struct font_params *params, void *font);
- void (*show_mouse)(void *data, bool state);
- void (*grab_mouse_toggle)(void *data);
- struct video_shader *(*get_current_shader)(void *data);
- bool (*get_current_software_framebuffer)(void *data,
- struct retro_framebuffer *framebuffer);
- bool (*get_hw_render_interface)(void *data,
- const struct retro_hw_render_interface **iface);
- /* hdr settings */
- void (*set_hdr_max_nits)(void *data, float max_nits);
- void (*set_hdr_paper_white_nits)(void *data, float paper_white_nits);
- void (*set_hdr_contrast)(void *data, float contrast);
- void (*set_hdr_expand_gamut)(void *data, bool expand_gamut);
- } video_poke_interface_t;
- /* msg is for showing a message on the screen
- * along with the video frame. */
- typedef bool (*video_driver_frame_t)(void *data,
- const void *frame, unsigned width,
- unsigned height, uint64_t frame_count,
- unsigned pitch, const char *msg, video_frame_info_t *video_info);
- typedef struct video_driver
- {
- /* Should the video driver act as an input driver as well?
- * The video initialization might preinitialize an input driver
- * to override the settings in case the video driver relies on
- * input driver for event handling. */
- void *(*init)(const video_info_t *video,
- input_driver_t **input,
- void **input_data);
- /* Updates frame on the screen.
- * Frame can be either XRGB1555, RGB565 or ARGB32 format
- * depending on rgb32 setting in video_info_t.
- * Pitch is the distance in bytes between two scanlines in memory.
- *
- * When msg is non-NULL,
- * it's a message that should be displayed to the user. */
- video_driver_frame_t frame;
- /* Should we care about syncing to vblank? Fast forwarding.
- *
- * Requests nonblocking operation.
- *
- * True = VSync is turned off.
- * False = VSync is turned on.
- * */
- void (*set_nonblock_state)(void *data, bool toggle,
- bool adaptive_vsync_enabled,
- unsigned swap_interval);
- /* Is the window still active? */
- bool (*alive)(void *data);
- /* Does the window have focus? */
- bool (*focus)(void *data);
- /* Should the screensaver be suppressed? */
- bool (*suppress_screensaver)(void *data, bool enable);
- /* Does the graphics context support windowed mode? */
- bool (*has_windowed)(void *data);
- /* Sets shader. Might not be implemented. Will be moved to
- * poke_interface later. */
- bool (*set_shader)(void *data, enum rarch_shader_type type,
- const char *path);
- /* Frees driver. */
- void (*free)(void *data);
- /* Human-readable identifier. */
- const char *ident;
- void (*set_viewport)(void *data, unsigned width, unsigned height,
- bool force_full, bool allow_rotate);
- void (*set_rotation)(void *data, unsigned rotation);
- void (*viewport_info)(void *data, struct video_viewport *vp);
- /* Reads out in BGR byte order (24bpp). */
- bool (*read_viewport)(void *data, uint8_t *buffer, bool is_idle);
- /* Returns a pointer to a newly allocated buffer that can
- * (and must) be passed to free() by the caller, containing a
- * copy of the current raw frame in the active pixel format
- * and sets width, height and pitch to the correct values. */
- void* (*read_frame_raw)(void *data, unsigned *width,
- unsigned *height, size_t *pitch);
- #ifdef HAVE_OVERLAY
- void (*overlay_interface)(void *data,
- const video_overlay_interface_t **iface);
- #endif
- void (*poke_interface)(void *data, const video_poke_interface_t **iface);
- unsigned (*wrap_type_to_enum)(enum gfx_wrap_type type);
- #if defined(HAVE_GFX_WIDGETS)
- /* if set to true, will use display widgets when applicable
- * if set to false, will use OSD as a fallback */
- bool (*gfx_widgets_enabled)(void *data);
- #endif
- } video_driver_t;
- typedef struct
- {
- #ifdef HAVE_CRTSWITCHRES
- videocrt_switch_t crt_switch_st; /* double alignment */
- #endif
- struct retro_system_av_info av_info; /* double alignment */
- retro_time_t frame_time_samples[MEASURE_FRAME_TIME_SAMPLES_COUNT];
- retro_time_t core_frame_time;
- uint64_t frame_time_count;
- uint64_t frame_count;
- uint8_t *record_gpu_buffer;
- #ifdef HAVE_VIDEO_FILTER
- rarch_softfilter_t *state_filter;
- void *state_buffer;
- #endif
- void *data;
- video_driver_t *current_video;
- /* Interface for "poking". */
- const video_poke_interface_t *poke;
- gfx_ctx_driver_t current_video_context; /* ptr alignment */
- struct retro_hw_render_callback hw_render; /* ptr alignment */
- struct rarch_dir_shader_list dir_shader_list; /* ptr alignment */
- #ifdef HAVE_THREADS
- slock_t *display_lock;
- slock_t *context_lock;
- #endif
- /* Used for 15-bit -> 16-bit conversions that take place before
- * being passed to video driver. */
- video_pixel_scaler_t *scaler_ptr;
- video_driver_frame_t frame_bak; /* ptr alignment */
- void *current_display_server_data;
- const void *frame_cache_data;
- const struct
- retro_hw_render_context_negotiation_interface *
- hw_render_context_negotiation;
- #ifdef HAVE_MENU
- struct video_shader *menu_driver_shader;
- #endif
- void *context_data;
- /* Opaque handles to currently running window.
- * Used by e.g. input drivers which bind to a window.
- * Drivers are responsible for setting these if an input driver
- * could potentially make use of this. */
- uintptr_t display_userdata;
- uintptr_t display;
- uintptr_t window;
- size_t frame_cache_pitch;
- size_t window_title_len;
- uint32_t flags;
- #ifdef HAVE_VIDEO_FILTER
- unsigned state_scale;
- unsigned state_out_bpp;
- #endif
- unsigned frame_cache_width;
- unsigned frame_cache_height;
- unsigned width;
- unsigned height;
- float core_hz;
- float aspect_ratio;
- float video_refresh_rate_original;
- enum retro_pixel_format pix_fmt;
- enum rarch_display_type display_type;
- enum rotation initial_screen_orientation;
- enum rotation current_screen_orientation;
- /**
- * dynamic.c:dynamic_request_hw_context will try to set flag data when the context
- * is in the middle of being rebuilt; in these cases we will save flag
- * data and set this to true.
- * When the context is reinit, it checks this, reads from
- * deferred_flag_data and cleans it.
- *
- * TODO - Dirty hack, fix it better
- */
- gfx_ctx_flags_t deferred_flag_data; /* uint32_t alignment */
- char cli_shader_path[PATH_MAX_LENGTH];
- char window_title[512];
- char gpu_device_string[128];
- char gpu_api_version_string[128];
- char title_buf[64];
- char cached_driver_id[32];
- uint8_t frame_delay_target;
- uint8_t frame_delay_effective;
- bool frame_delay_pause;
- bool threaded;
- } video_driver_state_t;
- typedef struct video_frame_delay_auto
- {
- float refresh_rate;
- uint16_t frame_time_target;
- uint16_t frame_time_avg;
- uint8_t frame_time_interval;
- uint8_t delay_decrease;
- } video_frame_delay_auto_t;
- struct aspect_ratio_elem
- {
- float value;
- char name[64];
- };
- extern struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END];
- bool video_driver_has_windowed(void);
- bool video_driver_has_focus(void);
- bool video_driver_cached_frame_has_valid_framebuffer(void);
- void video_driver_set_cached_frame_ptr(const void *data);
- void video_driver_set_stub_frame(void);
- void video_driver_unset_stub_frame(void);
- bool video_driver_supports_viewport_read(void);
- bool video_driver_prefer_viewport_read(void);
- bool video_driver_supports_read_frame_raw(void);
- float video_driver_get_core_aspect(void);
- void video_driver_set_viewport_core(void);
- void video_driver_reset_custom_viewport(settings_t *settings);
- void video_driver_set_rgba(void);
- void video_driver_unset_rgba(void);
- bool video_driver_supports_rgba(void);
- void video_driver_set_hdr_support(void);
- void video_driver_unset_hdr_support(void);
- bool video_driver_supports_hdr(void);
- bool video_driver_get_next_video_out(void);
- bool video_driver_get_prev_video_out(void);
- void video_driver_monitor_reset(void);
- void video_driver_set_aspect_ratio(void);
- void video_driver_update_viewport(struct video_viewport* vp, bool force_full, bool keep_aspect);
- void video_driver_show_mouse(void);
- void video_driver_hide_mouse(void);
- void video_driver_apply_state_changes(void);
- bool video_driver_read_viewport(uint8_t *buffer, bool is_idle);
- void video_driver_cached_frame(void);
- bool video_driver_is_hw_context(void);
- struct retro_hw_render_callback *video_driver_get_hw_context(void);
- const struct retro_hw_render_context_negotiation_interface
- *video_driver_get_context_negotiation_interface(void);
- bool video_driver_get_viewport_info(struct video_viewport *viewport);
- /**
- * config_get_video_driver_options:
- *
- * Get an enumerated list of all video driver names, separated by '|'.
- *
- * Returns: string listing of all video driver names, separated by '|'.
- **/
- const char* config_get_video_driver_options(void);
- /**
- * video_driver_get_ptr:
- *
- * Use this if you need the real video driver
- * and driver data pointers.
- *
- * Returns: video driver's userdata.
- **/
- void *video_driver_get_ptr(void);
- video_driver_state_t *video_state_get_ptr(void);
- bool video_driver_set_rotation(unsigned rotation);
- bool video_driver_set_video_mode(unsigned width,
- unsigned height, bool fullscreen);
- bool video_driver_get_video_output_size(
- unsigned *width, unsigned *height, char *desc, size_t desc_len);
- void video_driver_set_texture_enable(bool enable, bool full_screen);
- void video_driver_set_texture_frame(const void *frame, bool rgb32,
- unsigned width, unsigned height, float alpha);
- void * video_driver_read_frame_raw(unsigned *width,
- unsigned *height, size_t *pitch);
- void video_driver_set_filtering(unsigned index, bool smooth, bool ctx_scaling);
- const char *video_driver_get_ident(void);
- void video_driver_set_viewport(unsigned width, unsigned height,
- bool force_fullscreen, bool allow_rotate);
- void video_driver_get_size(unsigned *width, unsigned *height);
- void video_driver_set_size(unsigned width, unsigned height);
- float video_driver_get_aspect_ratio(void);
- void video_driver_set_aspect_ratio_value(float value);
- enum retro_pixel_format video_driver_get_pixel_format(void);
- void video_driver_cached_frame_set(const void *data, unsigned width,
- unsigned height, size_t pitch);
- void video_driver_cached_frame_get(const void **data, unsigned *width,
- unsigned *height, size_t *pitch);
- void video_driver_menu_settings(void **list_data, void *list_info_data,
- void *group_data, void *subgroup_data, const char *parent_group);
- /**
- * video_viewport_get_scaled_integer:
- * @vp : Viewport handle
- * @width : Width.
- * @height : Height.
- * @aspect_ratio : Aspect ratio (in float).
- * @keep_aspect : Preserve aspect ratio?
- *
- * Gets viewport scaling dimensions based on
- * scaled integer aspect ratio.
- **/
- void video_viewport_get_scaled_integer(struct video_viewport *vp,
- unsigned width, unsigned height,
- float aspect_ratio, bool keep_aspect);
- struct retro_system_av_info *video_viewport_get_system_av_info(void);
- struct video_viewport *video_viewport_get_custom(void);
- /**
- * video_monitor_set_refresh_rate:
- * @hz : New refresh rate for monitor.
- *
- * Sets monitor refresh rate to new value.
- **/
- void video_monitor_set_refresh_rate(float hz);
- /**
- * video_monitor_compute_fps_statistics:
- *
- * Computes monitor FPS statistics.
- **/
- void video_monitor_compute_fps_statistics(uint64_t
- frame_time_count);
- /**
- * video_monitor_fps_statistics
- * @refresh_rate : Monitor refresh rate.
- * @deviation : Deviation from measured refresh rate.
- * @sample_points : Amount of sampled points.
- *
- * Gets the monitor FPS statistics based on the current
- * runtime.
- *
- * Returns: true (1) on success.
- * false (0) if:
- * a) threaded video mode is enabled
- * b) less than 2 frame time samples.
- * c) FPS monitor enable is off.
- **/
- bool video_monitor_fps_statistics(double *refresh_rate,
- double *deviation, unsigned *sample_points);
- bool video_driver_monitor_adjust_system_rates(
- float timing_skew_hz,
- float video_refresh_rate,
- bool vrr_runloop_enable,
- float audio_max_timing_skew,
- unsigned video_swap_interval,
- double input_fps);
- void crt_switch_driver_refresh(void);
- char* crt_switch_core_name(void);
- #define video_driver_translate_coord_viewport_wrap(vp, mouse_x, mouse_y, res_x, res_y, res_screen_x, res_screen_y) \
- (video_driver_get_viewport_info(vp) ? video_driver_translate_coord_viewport(vp, mouse_x, mouse_y, res_x, res_y, res_screen_x, res_screen_y) : false)
- /**
- * video_driver_translate_coord_viewport:
- * @mouse_x : Pointer X coordinate.
- * @mouse_y : Pointer Y coordinate.
- * @res_x : Scaled X coordinate.
- * @res_y : Scaled Y coordinate.
- * @res_screen_x : Scaled screen X coordinate.
- * @res_screen_y : Scaled screen Y coordinate.
- *
- * Translates pointer [X,Y] coordinates into scaled screen
- * coordinates based on viewport info.
- *
- * Returns: true (1) if successful, false if video driver doesn't support
- * viewport info.
- **/
- bool video_driver_translate_coord_viewport(
- struct video_viewport *vp,
- int mouse_x, int mouse_y,
- int16_t *res_x, int16_t *res_y, int16_t *res_screen_x,
- int16_t *res_screen_y);
- uintptr_t video_driver_display_userdata_get(void);
- uintptr_t video_driver_display_get(void);
- enum rarch_display_type video_driver_display_type_get(void);
- uintptr_t video_driver_window_get(void);
- void video_driver_display_type_set(enum rarch_display_type type);
- void video_driver_display_set(uintptr_t idx);
- void video_driver_display_userdata_set(uintptr_t idx);
- void video_driver_window_set(uintptr_t idx);
- bool video_driver_texture_load(void *data,
- enum texture_filter_type filter_type,
- uintptr_t *id);
- bool video_driver_texture_unload(uintptr_t *id);
- void video_driver_build_info(video_frame_info_t *video_info);
- void video_driver_reinit(int flags);
- size_t video_driver_get_window_title(char *buf, unsigned len);
- bool *video_driver_get_threaded(void);
- void video_driver_set_threaded(bool val);
- void video_frame_delay_auto(video_driver_state_t *video_st, video_frame_delay_auto_t *vfda);
- /**
- * video_context_driver_init:
- * @core_set_shared_context : Boolean value that tells us whether shared context
- * is set.
- * @ctx : Graphics context driver to initialize.
- * @ident : Identifier of graphics context driver to find.
- * @api : API of higher-level graphics API.
- * @major : Major version number of higher-level graphics API.
- * @minor : Minor version number of higher-level graphics API.
- * @hw_render_ctx : Request a graphics context driver capable of
- * hardware rendering?
- *
- * Initialize graphics context driver.
- *
- * Returns: graphics context driver if successfully initialized,
- * otherwise NULL.
- **/
- const gfx_ctx_driver_t *video_context_driver_init(
- bool core_set_shared_context,
- settings_t *settings,
- void *data,
- const gfx_ctx_driver_t *ctx,
- const char *ident,
- enum gfx_ctx_api api, unsigned major,
- unsigned minor, bool hw_render_ctx,
- void **ctx_data);
- /**
- * video_context_driver_init_first:
- * @data : Input data.
- * @ident : Identifier of graphics context driver to find.
- * @api : API of higher-level graphics API.
- * @major : Major version number of higher-level graphics API.
- * @minor : Minor version number of higher-level graphics API.
- * @hw_render_ctx : Request a graphics context driver capable of
- * hardware rendering?
- *
- * Finds first suitable graphics context driver and initializes.
- *
- * Returns: graphics context driver if found, otherwise NULL.
- **/
- const gfx_ctx_driver_t *video_context_driver_init_first(
- void *data, const char *ident,
- enum gfx_ctx_api api, unsigned major, unsigned minor,
- bool hw_render_ctx, void **ctx_data);
- bool video_context_driver_set(const gfx_ctx_driver_t *data);
- bool video_context_driver_get_ident(gfx_ctx_ident_t *ident);
- bool video_context_driver_get_refresh_rate(float *refresh_rate);
- bool video_context_driver_set_flags(gfx_ctx_flags_t *flags);
- bool video_context_driver_get_metrics(gfx_ctx_metrics_t *metrics);
- void video_context_driver_destroy(gfx_ctx_driver_t *ctx_driver);
- enum gfx_ctx_api video_context_driver_get_api(void);
- void video_context_driver_free(void);
- bool video_shader_driver_get_current_shader(video_shader_ctx_t *shader);
- float video_driver_get_refresh_rate(void);
- #if defined(HAVE_GFX_WIDGETS)
- bool video_driver_has_widgets(void);
- #endif
- bool video_driver_is_threaded(void);
- bool video_context_driver_get_flags(gfx_ctx_flags_t *flags);
- bool video_driver_test_all_flags(enum display_flags testflag);
- gfx_ctx_flags_t video_driver_get_flags_wrapper(void);
- void video_driver_set_gpu_device_string(const char *str);
- const char* video_driver_get_gpu_device_string(void);
- void video_driver_set_gpu_api_version_string(const char *str);
- const char* video_driver_get_gpu_api_version_string(void);
- void video_driver_force_fallback(const char *driver);
- /* string list stays owned by the caller and must be available at all times after the video driver is inited */
- void video_driver_set_gpu_api_devices(enum gfx_ctx_api api, struct string_list *list);
- struct string_list* video_driver_get_gpu_api_devices(enum gfx_ctx_api api);
- enum retro_hw_context_type hw_render_context_type(const char *s);
- const char *hw_render_context_name(
- enum retro_hw_context_type type, int major, int minor);
- video_driver_t *hw_render_context_driver(
- enum retro_hw_context_type type, int major, int minor);
- void video_driver_pixel_converter_free(
- video_pixel_scaler_t *scalr);
- video_pixel_scaler_t *video_driver_pixel_converter_init(
- const enum retro_pixel_format video_driver_pix_fmt,
- struct retro_hw_render_callback *hwr,
- unsigned size);
- void recording_dump_frame(
- const void *data, unsigned width,
- unsigned height, size_t pitch, bool is_idle);
- void video_driver_gpu_record_deinit(void);
- void video_driver_filter_init(enum retro_pixel_format colfmt_int,
- settings_t *settings);
- void video_context_driver_reset(void);
- void video_driver_free_internal(void);
- /**
- * video_driver_get_current_framebuffer:
- *
- * Gets pointer to current hardware renderer framebuffer object.
- * Used by RETRO_ENVIRONMENT_SET_HW_RENDER.
- *
- * Returns: pointer to hardware framebuffer object, otherwise 0.
- **/
- uintptr_t video_driver_get_current_framebuffer(void);
- retro_proc_address_t video_driver_get_proc_address(const char *sym);
- void video_driver_free_hw_context(void);
- #ifdef HAVE_VIDEO_FILTER
- void video_driver_filter_free(void);
- #endif
- #ifdef HAVE_THREADS
- /**
- * video_thread_get_ptr:
- *
- * Gets the underlying video driver associated with the
- * threaded video wrapper. Sets @drv to the found
- * video driver.
- *
- * Returns: Video driver data of the video driver associated
- * with the threaded wrapper (if successful). If not successful,
- * NULL.
- **/
- void *video_thread_get_ptr(video_driver_state_t *video_st);
- #endif
- void video_driver_lock_new(void);
- bool video_driver_find_driver(
- void *settings_data,
- const char *prefix, bool verbosity_enabled);
- void video_driver_restore_cached(void *settings_data);
- void video_driver_set_viewport_config(
- struct retro_game_geometry *geom,
- float video_aspect_ratio,
- bool video_aspect_ratio_auto);
- void video_driver_set_viewport_square_pixel(struct retro_game_geometry *geom);
- uint32_t video_driver_get_st_flags(void);
- bool video_driver_init_internal(bool *video_is_threaded, bool verbosity_enabled);
- /**
- * video_driver_frame:
- * @data : pointer to data of the video frame.
- * @width : width of the video frame.
- * @height : height of the video frame.
- * @pitch : pitch of the video frame.
- *
- * Video frame render callback function.
- **/
- void video_driver_frame(const void *data, unsigned width,
- unsigned height, size_t pitch);
- extern const video_driver_t *video_drivers[];
- extern video_driver_t video_gl3;
- extern video_driver_t video_gl2;
- extern video_driver_t video_gl1;
- extern video_driver_t video_vulkan;
- extern video_driver_t video_metal;
- extern video_driver_t video_psp1;
- extern video_driver_t video_vita2d;
- extern video_driver_t video_ps2;
- extern video_driver_t video_ctr;
- extern video_driver_t video_gcm;
- extern video_driver_t video_switch;
- extern video_driver_t video_d3d8;
- extern video_driver_t video_d3d9_cg;
- extern video_driver_t video_d3d9_hlsl;
- extern video_driver_t video_d3d10;
- extern video_driver_t video_d3d11;
- extern video_driver_t video_d3d12;
- extern video_driver_t video_gx;
- extern video_driver_t video_wiiu;
- extern video_driver_t video_xenon360;
- extern video_driver_t video_xvideo;
- extern video_driver_t video_sdl;
- extern video_driver_t video_sdl2;
- extern video_driver_t video_sdl_dingux;
- extern video_driver_t video_sdl_rs90;
- extern video_driver_t video_vg;
- extern video_driver_t video_omap;
- extern video_driver_t video_exynos;
- extern video_driver_t video_dispmanx;
- extern video_driver_t video_sunxi;
- extern video_driver_t video_drm;
- extern video_driver_t video_xshm;
- extern video_driver_t video_caca;
- extern video_driver_t video_gdi;
- extern video_driver_t video_vga;
- extern video_driver_t video_fpga;
- extern video_driver_t video_sixel;
- extern video_driver_t video_network;
- extern video_driver_t video_oga;
- extern video_driver_t video_null;
- extern const gfx_ctx_driver_t gfx_ctx_osmesa;
- extern const gfx_ctx_driver_t gfx_ctx_sdl_gl;
- extern const gfx_ctx_driver_t gfx_ctx_x_egl;
- extern const gfx_ctx_driver_t gfx_ctx_uwp;
- extern const gfx_ctx_driver_t gfx_ctx_vk_wayland;
- extern const gfx_ctx_driver_t gfx_ctx_wayland;
- extern const gfx_ctx_driver_t gfx_ctx_x;
- extern const gfx_ctx_driver_t gfx_ctx_vk_x;
- extern const gfx_ctx_driver_t gfx_ctx_drm;
- extern const gfx_ctx_driver_t gfx_ctx_go2_drm;
- extern const gfx_ctx_driver_t gfx_ctx_mali_fbdev;
- extern const gfx_ctx_driver_t gfx_ctx_vivante_fbdev;
- extern const gfx_ctx_driver_t gfx_ctx_android;
- extern const gfx_ctx_driver_t gfx_ctx_vk_android;
- extern const gfx_ctx_driver_t gfx_ctx_ps3;
- extern const gfx_ctx_driver_t gfx_ctx_w_vk;
- extern const gfx_ctx_driver_t gfx_ctx_wgl;
- extern const gfx_ctx_driver_t gfx_ctx_videocore;
- extern const gfx_ctx_driver_t gfx_ctx_qnx;
- extern const gfx_ctx_driver_t gfx_ctx_cgl;
- extern const gfx_ctx_driver_t gfx_ctx_cocoagl;
- extern const gfx_ctx_driver_t gfx_ctx_cocoavk;
- extern const gfx_ctx_driver_t gfx_ctx_emscripten;
- extern const gfx_ctx_driver_t gfx_ctx_opendingux_fbdev;
- extern const gfx_ctx_driver_t gfx_ctx_khr_display;
- extern const gfx_ctx_driver_t gfx_ctx_gdi;
- extern const gfx_ctx_driver_t gfx_ctx_fpga;
- extern const gfx_ctx_driver_t gfx_ctx_sixel;
- extern const gfx_ctx_driver_t gfx_ctx_network;
- extern const gfx_ctx_driver_t switch_ctx;
- extern const gfx_ctx_driver_t orbis_ctx;
- extern const gfx_ctx_driver_t vita_ctx;
- extern const gfx_ctx_driver_t gfx_ctx_null;
- extern const shader_backend_t gl_glsl_backend;
- extern const shader_backend_t gl_cg_backend;
- RETRO_END_DECLS
- #endif
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