package com.xugame.gameconsole.dialog.loadingview; import android.animation.ValueAnimator; import android.graphics.Canvas; import android.graphics.Paint; public class RectSprite extends ShapeSprite { @Override public ValueAnimator onCreateAnimation() { return null; } @Override public void drawShape(Canvas canvas, Paint paint) { if (getDrawBounds() != null) { canvas.drawRect(getDrawBounds(), paint); } } }