# Add project specific ProGuard rules here. # You can control the set of applied configuration files using the # proguardFiles setting in build.gradle. # # For more details, see # http://developer.android.com/guide/developing/tools/proguard.html # If your project uses WebView with JS, uncomment the following # and specify the fully qualified class name to the JavaScript interface # class: #-keepclassmembers class fqcn.of.javascript.interface.for.webview { # public *; #} # Uncomment this to preserve the line number information for # debugging stack traces. #-keepattributes SourceFile,LineNumberTable # If you keep the line number information, uncomment this to # hide the original source file name. #-renamesourcefileattribute SourceFile -keep public class * extends android.app.Application -keep public class * extends android.support.multidex.MultiDexApplication -keep public class * extends android.app.Service -keep public class * extends android.content.BroadcastReceiver -keep public class * extends android.content.ContentProvider -keep public class * extends android.app.backup.BackupAgentHelper -keep public class * extends android.preference.Preference -keep public class * extends android.view.View -keep public class com.android.vending.licensing.ILicensingService -keep class android.support.** {*;} -keep public class * extends android.view.View{ *** get*(); void set*(***); public (android.content.Context); public (android.content.Context, android.util.AttributeSet); public (android.content.Context, android.util.AttributeSet, int); } -keepclasseswithmembers class * { public (android.content.Context, android.util.AttributeSet); public (android.content.Context, android.util.AttributeSet, int); } #这个主要是在layout 中写的onclick方法android:onclick="onClick",不进行混淆 -keepclassmembers class * extends android.app.Activity { public void *(android.view.View); } -keepclassmembers class * implements java.io.Serializable { static final long serialVersionUID; private static final java.io.ObjectStreamField[] serialPersistentFields; private void writeObject(java.io.ObjectOutputStream); private void readObject(java.io.ObjectInputStream); java.lang.Object writeReplace(); java.lang.Object readResolve(); } -keep class **.R$* { *; } -keepclassmembers class * { void *(*Event); } -keepclassmembers enum * { public static **[] values(); public static ** valueOf(java.lang.String); } -keep class * implements android.os.Parcelable { public static final android.os.Parcelable$Creator *; } #// natvie 方法不混淆 -keepclasseswithmembernames class * { native ; } #保持 Parcelable 不被混淆 -keep class * implements android.os.Parcelable { public static final android.os.Parcelable$Creator *; } -keep class com.xugame.gameconsole.** { *; } -keep public class com.retroarch.browser.retroactivity.RetroActivityCommon{ *; } -keep public class com.xugame.gameconsole.BuildConfig{ *; } -keep public class com.xugame.gameconsole.preferences.ConfigFile{ *; } -keep public class com.xugame.gameconsole.preferences.UserPreferences{ *; } -keep public class com.xugame.gameconsole.playcore.PlayCoreManager{ *; }