# Verify if analog right works properly input_driver = "android" # Currently Retroarch can't differentiate between input devices # sharing the same input_vendor_id, input_product_id, and # input_device. We decided to disable the duplicates until # Retroarch implements a feature to disambiguate between them. # This file was commented in favor of: DualShock3.cfg #input_device = "PlayStation3" input_b_btn = "97" input_y_btn = "100" input_select_btn = "109" input_start_btn = "108" input_up_btn = "19" input_down_btn = "20" input_left_btn = "21" input_right_btn = "22" input_a_btn = "96" input_x_btn = "99" input_l_btn = "102" input_r_btn = "103" input_l2_btn = "104" input_r2_btn = "105" input_l_x_plus_axis = "+0" input_l_x_minus_axis = "-0" input_l_y_plus_axis = "+1" input_l_y_minus_axis = "-1" input_r_x_plus_axis = "+2" input_r_x_minus_axis = "-2" input_r_y_plus_axis = "+3" input_r_y_minus_axis = "-3"